Friday, June 22, 2007

Friday June 22, 2007

Greetings! The topic for this week is graphics and the focus will be on creating graphics for a computer game. Last week we started the the project and made some initial decisions about the type of game we'll make. The game we're working on is a simple puzzle game, so the graphics will likewise be clear yet limited. To begin with I created a gray background using Project Dogwaffle. Start by creating a new blank 32x32 square buffer, then use the “bumpy toy” tool from the filter/render menu. Then shift the picture, apply some noise and brush strokes, smooth it using “median”, and finally emboss it slightly. It takes a bit of effort, but if done carefully you can create an image that tiles nicely.
Click on the picture to get a full-sized view.

Now that we have a
basic background we'll create the game pieces. It was a relatively simple matter to use Bryce to render a series of shiny colored balls. Create a sphere, then change the attributes (size and position), and material. Then move and rotate the camera to frame the ball and save the pic as a BMP file
Click on the picture to get a full-sized view.

Those graphical elements should suffice for our simple game. Next week we'll continue the game creation thread and make some sounds and music for the project.

The loops of the week were created using Orion Pro

Right click on a loop name to download it.

----- Bass 1----- Bass 2-----

----- Drums 1 ----- Drums 2 -----

----- Synth 1 ----- Synth 2 -----

Send your comments and feedback and I’ll read it all and respond to some of it.
Bye for now!