Friday, August 29, 2008

Stone Soup from Free Loops

Friday August 29, 2008

Greetings and TGIF! I'm back on this fair if humid Friday evening with more interesting and creative stuff. The topic for tonight is music and the focus is making music with loops. I'm certain that most of you have heard the fairy-tale/fable Stone Soup. The basic idea is that a flavorful soup is created seemingly from stones boiled in a cauldron of water when in fact it is a collection of small contributions tha
t makes the complete meal. With that lesson in community cooperation in mind I set out to assemble a short song from free musical components. The first place I looked for free loops was Acid Planet. Acid Planet offers a weekly selection of free loops called an 8-pack, which has 8 related Acid-ready loops and a project that uses them. You can get the current 8-pack from the Tools menu on the main Acid Planet page. The next stop in our search for free loops is Free Samples n Loops. There's a small but tasty selection of categorized loops to be had here. My soup pot is starting to look full so I need just a few more ingredients. You're in luck cause every week at this very location I offer a set of Acid-WAV format free loops in a handy zip file. I went through the now vast catalog of loops that have previously been posted and selected some fitting parts. I used Acid to sequence the loops and Sound Forge to finish the piece and that was it. You too can make a short song in about an evening from free components that you find on the web. Give it a try and see if you can better my effort at making soup from stones.

The picture of the week was created using Project Dogwaffle.
Click on the image for a full-sized view

This week I'm sharing the short Stone Soup composition made from free loops. The file is an MP3 format download. The loops of the week will return next week.

The book/graphic-novel of the week was The Complete Persepolis by Marjane Satrapi.

The movie/DVD of the week was The Terminal starring Tom Hanks.


Send your comments and feedback and I’ll read it all and respond to some of it.

Bye for now!

Friday, August 22, 2008

A Bounty for Bibliophiles

Friday August 22, 2008

Hail and hello to all! It's Friday again and topic for tonight is books and reading. This summer I have a backlog of books to read both fiction and otherwise that are filling my shelves. Most were bargains and blowout sales or plunder from book sales at the local library. As much as I like finding a book on the cheap it's even better to get your reading material for free. To that end I've found some sites where you can read or download previously published works. You can find a well researched list of sites at the Aussie site Free Books. The links are all quite current and the libraries are varied. Project Gutenberg is perhaps the best known repository of public domain books. This is a good place to find classic works in plain text. Authorama is another very cool site that offers a good selection books in HTML format. I've been a science fiction reader since my teens and I was delighted to happen on the Baen Free Library. Aside from the generous number of free offerings at Baen there are also books offered for sale. Take some time to read a new book, either printed or electronic, and you'll be the better for it.

The picture of the week was created using Project Dogwaffle.

Click on the image for a full-sized view


The loops of the week are some big bass parts.


The PC game of the week was Unreal Tournament 3 again.


Send your comments and feedback and I’ll read it all and respond to some of it.

Bye for now!

Friday, August 15, 2008

Euphoria Rocks and Musubi Rolls

Friday August 15, 2008

Greetings! It's another fine Friday and I'm back with usual mix of mirth, pith and ideas. The topic for tonight is programming and once more I've turned my attentions to the Euphoria programming language and my long-delayed Musubi/SDL project. Musubi is a project I started a while ago to simplify the use of the SDL graphics/multimedia library and the related SDL libraries with Euphoria. This week I've jumped back into coding the remaining demos and writing the manual. There are some 52 functions and procedures I've included in the Musubi and as of this writing I've added over half of them to the documentation. I really don't know why the project had stalled for so long, but I think that like all artistic endeavors it is a matter of mood and timing. In any event the project will likely be wrapped and ready to go by month's end. Euphoria remains a rather obscure open-source language and I don't know what the response will be, but I'm driving on to complete it for the sake of closure. Even belated, I like to finish what I start if possible. I'll post a link here on this blog, and add an entry to my web page when it's ready. Stay tuned!

The picture of the week was created using Bryce.

Click on the image for a full-sized view


The loops of the week are some exotic percussion loops.

The PC game of the week was Unreal Tournament 3 again.


The book of the moment is Irish Folk Tales, edited by Henry Glassie.

Send your comments and feedback and I’ll read it all and respond to some of it.

Bye for now!

Friday, August 08, 2008

Tutorial Trio for Graphics Greatness

Friday August 8, 2008

Hello Again and TGIF on this lovely and hopefully lucky 8/8/8. The topic for tonight is graphics and the focus is on tutorials for my favorite free/open-source applications. First off there is a very comprehensive set of lessons on using the POV-Ray 3D/Ray-tracing program at the Online POV-Ray Tutorial page. Users of Project Dogwaffle and the various descendants and variations thereof can try a wide range of tutorials that cover the gamut from starting out to mastery. The last of my suggested sites for the week is a very cool selection of tutorials on Jonatan Bijls' Anim8or site. Jonatan has included lots of links to other Anim8or tutorials in addition to his own. No matter what your skill level is, it's good to learn something new, and these tutorials will give you a lot of info for just a small investment of time and effort. Give them a try and send me a comment if you have any other free graphics tutorials or applications to plug.

The picture of the week was created using Project Dogwaffle.

Click on the image for a full-sized view


The loops of the week are some simple piano loops.

The PC game of the week was Unreal Tournament 3.


The DVD/Movie of the week was Batman: Mask of the Phantasm.


Send your comments and feedback and I’ll read it all and respond to some of it.

Bye for now!

Friday, August 01, 2008

Orchestral String Theory

Friday August 1, 2008

Greetings! It's another warm Friday night and I'm back with more stuff to share. The topic for tonight is music and the focus will be on squeezing the best string sounds you can out of your sequencer or studio software. My choice of instruments and samples has customarily been limited by budget constraints, though a lack of bucks shouldn't be too much of an impediment to the resourceful computer musician. I generally start by using a good GM string patch. These won't convince anyone that they're real strings, but they're good enough to add a bit of character to a piece. More lifelike results can be obtained from a sampler and a few choice orchestral string samples. You can find some good quality samples in soundfont format at homemusician.net. Samples can be very convincing when applied with a bit of subtlety and a touch of effects. The remaining option for producing string sounds in your music tracks is to use either a specialized or generalized synthesizer. Big Tick software makes Cheese Machine, A good free VST string synthesizer. These strings will definitely sound artificial, but they hav
e a certain charm of their own and are sometimes just what your composition needs to fill in the empty spaces. Try all three methods either singly or in combination and see what some string sounds can add to your music.

The picture of the week was created using Project Dogwaffle.

Click on the image for a full-sized view


The loops of the week are some airy string parts.

The PC game of the week was Roller Coaster Tycoon 3.
Speakling of Roller Coaster Tycoon 3, some twisted types have used the game to orchestrate the most diabolical crashes imaginable and have posted the results on YouTube. (There's more here)
Send your comments and feedback and I’ll read it all and respond to some of it.

Bye for now!

Friday, July 25, 2008

Gratifying Graphic Novels and Transcendental Trade Paperbacks

Friday July 25, 2008

Hola! We're back again with more fun and hopefully fascinating stuff. The topic for tonight is comics in honor of the massive Comic-Con International in San Diego this weekend. I'm going to focus on some of my favorite titles that have been reprinted as trade paperbacks and are available at your local book shop. The first stop on our tour is the year 1986 when Frank Miller wrote and illustrated his remarkable graphic novel Batman: The Dark Knight Returns. The Batman of TDKR is an alternate future version of the familiar hero. The book succeeds at both celebrating and reinventing the superhero genre, by returning Batman to his origins as a tough, brooding, dark character. The next book to peruse on our virtual tour is The League of Extraordinary Gentlemen by Alan Moore and Kevin O'Neill. This series was notable for the inclusion of several notable fictitious figures from the era. The ill-fated 2003 film proved to be a dud that failed to capture the steampunk vibe of the book. The last recommended read for the evening is Neil Gaiman's Sandman series. The original series was written by Gaiman and drawn by several different artists and is now recognized as one of the high points for illustrated fiction. Gaiman's work on Sandman was a departure from the norm and helped boost DC's fledgling Vertigo imprint. These days I don't buy individual comics anymore but wait for the reprints in book form. Give them a try and see if your eyes and your mind don't open a bit for it.


The picture of the week was created using Project Dogwaffle.
Click on the image for a full-sized view

The loops of the week are some stylish rhythm synth parts.

The PC game of the week was Future Pinball once again. Thank goodness this game doesn't eat quarters like the classic pinball games it is based on.


Send your comments and feedback and I’ll read it all and respond to some of it.

Bye for now!

Friday, July 18, 2008

What's new NVU?

Friday July 18, 2008

Good evening and welcome back! It another humid Friday night here and the topic of the moment is web design. This week I took a bit of time to revisit NVU and complete the rewrite of my web page. NVU is a very nice open-source, WYSIWYG HTML editor. It's suitable for beginning to advanced web designers and I gave it lots of bonus points for being user friendly and easy. Those qualities made it possible for me to devote time to creating appealing graphics and to think more about the design rather than wrestling with the raw HTML tags. I went for a rather spartan, no-frills design this time out with a few visual accents. Special care was taken with regard to colors, to make the text more legible and to give each section a unified look. If you're looking to put together a web page quickly, I can recommend NVU without hesitation. You can check out my newly revised page from the links over on the right hand side of this blog or by clicking above. What I'd like to do next is to further refine my page using CSS and PHP. Stay tuned for more updates and changes as I grow and try to grow my web presence with me.


The picture of the week was created using Project Dogwaffle.

Click on the image for a full-sized view


The loops of the week are some systematic bass parts.

The PC game of the week was Future Pinball again.


Send your comments and feedback and I’ll read it all and respond to some of it.

Bye for now!